How to Inspect Weapons in Cyberpunk 2077: Full Controls for Pc, Ps5, and Xbox
If your character simply stows the weapon or does nothing when you execute the commands, several common gameplay conditions are likely canceling the animation loop.
First, inspect animations are disabled during combat. If the mini-map border flashes red or yellow with the "Combat" or "Hostile Area" indicators active, the engine prioritizes combat readiness over visual flair. Re-selecting the equipped weapon in active firefights results in an instant weapon raise rather than a multi-second flourish.
Second, movement speeds override the animation sequence. Sprinting, sliding, falling from elevated ledges, or dodging will cut off the weapon check instantly. Ensure your character is stationary or moving at a standard walking pace before releasing the weapon wheel.
Third, custom PC keybinds can disrupt the weapon wheel's functionality. If you rebound the holster action or separated the cycle key from Left Alt, check your options menu under Settings > Key Bindings. The radial menu must remain bound to an accessible key for the hold-and-release inspect method to work correctly.