Default R6 Sensitivity Multiplier Explained: the Exact Config Numbers and in-Game Proof

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To see the engine's baseline math directly, inspect the configuration file that Ubisoft Connect writes to your local storage drive. The game stores your primary parameters in a structured text document called `GameSettings.ini`.

The standard file lives inside your personal Windows directory under the dedicated Ubisoft Connect save path:

`C:\Users\<YourUsername>\Documents\My Games\Rainbow Six - Siege\<Ubisoft-Account-UUID>\GameSettings.ini`

Open this file with any standard text editor and locate the `[INPUT]` block. You will find the following parameters configured out of the box:

ini

[INPUT]

RawInputMouseKeyboard=1

MouseSensitivityMultiplierUnit=0.020000

XFactorAiming=0.020000

The string `MouseSensitivityMultiplierUnit=0.020000` proves the default value. Ubisoft chose this value during the game's initial 2015 development cycle to offer a broad sensitivity spectrum on 400 DPI mice, covering everything from slow arm-aimers to high-speed wrist-aimers across a 1, 100 slider scale.

When you slide your horizontal or vertical hipfire sensitivity adjustment from 5 to 6 in the display menu, the engine calculates the difference as `6 × 0.02 = 0.12` versus `5 × 0.02 = 0.10`. That jump represents a 20% sensitivity increase in a single menu tick. Modifying the text file directly provides the only way to obtain values between those numbers.

Alexander Ross

Alexander Ross

Gaming, Esports & Interactive Media Writer

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.

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