Leader Vs. Betweener for Vodka: Debunking the Best Strategy for Easy Career Clears
Clearing the URA Finals demands systematic progression rather than reactive training choices. You must balance Speed and Power stat caps while maintaining enough Stamina recovery skills to survive long tracks.
The following breakdown outlines the non-negotiable target numbers required at each phase of Vodka's campaign:
| Career Milestone | Target Speed | Target Stamina | Target Power | Target Guts / Wit |
|---|---|---|---|---|
| Debut & Hanshin JF (Year 1) | 250, 300 | 180, 200 | 200, 250 | 150 / 150 |
| Japanese Derby (Classic Year) | 450, 500 | 320, 350 | 400, 450 | 200 / 250 |
| Tenno Sho Autumn (Senior Year) | 750, 800 | 450, 500 | 650, 700 | 250 / 350 |
| URA Finals Clear | 950, 1050+ | 500, 600 | 800, 900+ | 300 / 400 |
Reaching these numbers requires tight training rotation priority. Spend your Junior year building bond gauges with support cards across diverse facilities rather than hyper-focusing on single stats. Rainbow training procs in the Classic and Senior years will supply the necessary bulk.
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vodka uma musume build