Complete Guide to Custom Vrchat Chatboxes: Speech-to-Text, Settings, and Faq
The foundation of every custom chat bubble in VRChat is the Open Sound Control (OSC) standard. Introduced to the platform to let users bind external hardware, such as synthesizers, eye trackers, and biometric monitors, directly to avatar parameters, OSC also features dedicated Chatbox API settings. Instead of injecting game code or risking account suspensions via modified game clients, users run external desktop utilities that send simple network packets containing text strings directly to local IP address `127.0.0.1` on port `9000`.
When you trigger the Action Menu OSC toggle inside your radial menu, the client begins listening for incoming data packets routed to `/chatbox/input`. The game reads the incoming string, verifies basic limits, such as maximum string length and display durations, and generates the speech bubble above your avatar's head.
Because this communication channel operates strictly outside the client binaries, it completely avoids anti-cheat violations. Easy Anti-Cheat (EAC) monitors memory injection and DLL modifications, leaving local network sockets entirely alone. This architecture allows developers to build rich accessibility overlays, real-time transcription systems, and automated status panels without touching game files.